Add SkyCloud effect to your Sprite Renderer and Unity UI Canvas Image.

Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu2DxFX > Standard > SkyCloud

4 Gradients is available in Advanced Lightning Mode. Via the Components menu2DxFX > Advanced Lightning > SkyCloud

Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)

*without and with 2DxFX SkyCloud




_Alpha 0 to 1 1f
Light -0.5f to 1.5f 1.0f
LightSize 0.05f to 1f 0.5f
_Zoom 0.1f to 2f 0.2f
_Intensity -1 to 1 0.3f
_AutoScrollSpeedX -2 to 2 0.08f
_AutoScrollSpeedY -2 to 2 0.02f
UseShinyCurve 0f to 6.28f true

Manipulate SkyCloud by script


// Drag and Drop your Sprite GameObject 
// with the SkyCloud component 
// to your current script on the FX_Standard_SkyCloud field 

public _2dxFX_SkyCloud_Editor FX_SkyCloud; 

void Update() 
	FX_SkyCloud._Alpha =  1f;