Details
Add GrayScale effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > GrayScale4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > GrayScaleNote : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX GrayScale
Property |
Range |
Default |
|---|---|---|
| _Alpha | 0 to 1 | 1f |
| _EffectAmount | 0 to 1 | 1f |
Manipulate GrayScale by script
Example:
// Drag and Drop your Sprite GameObject
// with the GrayScale component
// to your current script on the FX_Standard_GrayScale field
public _2dxFX_Sepia_Editor FX_GrayScale;
void Update()
{
FX_GrayScale._Alpha = 1f;
}