Details
Add DesintegrationFX effect to your Sprite Renderer and Unity UI Canvas Image.
Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu
2DxFX > Standard > DesintegrationFX4 Gradients is available in Advanced Lightning Mode. Via the Components menu
2DxFX > Advanced Lightning > DesintegrationFXNote : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)
*without and with 2DxFX DesintegrationFX
Property |
Range |
Default |
|---|---|---|
| _Alpha | 0 to 1 | 1f |
| Seed | 0 to 1 | 1.0f |
| Desintegration | 0 to 1 | 0.5f |
| _Color | -2 to 2 | new Color (0f, 1f, 1f, 1f) |
Manipulate DesintegrationFX by script
Example:
// Drag and Drop your Sprite GameObject
// with the DesintegrationFX component
// to your current script on the FX_Standard_DesintegrationFX field
public _2dxFX_DesintegrationFX_Editor FX_DesintegrationFX;
void Update()
{
FX_DesintegrationFX._Alpha = 1f;
}