Details

Add EnergyBar effect to your Sprite Renderer and Unity UI Canvas Image.

Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu2DxFX > Standard > EnergyBar

4 Gradients is available in Advanced Lightning Mode. Via the Components menu2DxFX > Advanced Lightning > EnergyBar

Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)

*without and with 2DxFX EnergyBar


Property

Range

Default

_Alpha 0 to 1 1f
BarProgress 0f to 1f 0.5f
_Value2 0.9f to 1f 0.975f
_Value3 0f to 0.5f 0.5f
_Value4 0f to 1f 1.0f
_Value5 0f to 1f 0.0f

Manipulate EnergyBar by script

Example:

// Drag and Drop your Sprite GameObject 
// with the EnergyBar component 
// to your current script on the FX_Standard_EnergyBar field 

public _2dxFX_EnergyBar_Editor FX_EnergyBar; 

void Update() 
{
	FX_EnergyBar._Alpha =  1f;
}