Details

Add CompressionFX effect to your Sprite Renderer and Unity UI Canvas Image.

Add it to the Sprite Renderer or Unity UI Canvas Image GameObject via the Components menu2DxFX > Standard > CompressionFX

4 Gradients is available in Advanced Lightning Mode. Via the Components menu2DxFX > Advanced Lightning > CompressionFX

Note : Advanced Lightning is not working with the Unity UI Canvas (UI Canvas don't use lightning)

*without and with 2DxFX CompressionFX


Property

Range

Default

_Alpha 0 to 1 1f
Parasite 1 to 128 64.0f

Manipulate CompressionFX by script

Example:

// Drag and Drop your Sprite GameObject 
// with the CompressionFX component 
// to your current script on the FX_Standard_CompressionFX field 

public _2dxFX_CompressionFX_Editor FX_CompressionFX; 

void Update() 
{
	FX_CompressionFX._Alpha =  1f;
}