Details
Add Blur Tilt_Shift_Hole effect to your camera.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > Blur > Tilt_Shift_Hole
*without and with Camera Filter Pack Blur Tilt_Shift_Hole
Property |
Range |
Default |
|---|---|---|
| Amount | 0 to 20 | 3f |
| Smooth | 0 to 1f | 0.5f |
| Size | 0 to 1f | 0.2f |
| PositionX | -1 to 1f | 0.5f |
| PositionY | -1 to 1f | 0.5f |
| FastFilter | 0 to 1 | 8 |
Manipulate Blur Tilt_Shift_Hole by script
Example:
// Drag and Drop your Camera GameObject
// with the Blur Tilt_Shift_Hole component
// to your current script on the CamFX_Blur_Tilt_Shift_Hole field
public CameraFilterPack_Blur_Tilt_Shift_Hole CamFX_Blur_Tilt_Shift_Hole;
void Update()
{
CamFX_Blur_Tilt_Shift_Hole.Amount = 3f;
}