Details

Add Blur Tilt_Shift_Hole effect to your camera.

Add it to the Camera GameObject via the Components menuCameraFilterPack > Blur > Tilt_Shift_Hole

*without and with Camera Filter Pack Blur Tilt_Shift_Hole


Property

Range

Default

Amount 0 to 20 3f
Smooth 0 to 1f 0.5f
Size 0 to 1f 0.2f
PositionX -1 to 1f 0.5f
PositionY -1 to 1f 0.5f
FastFilter 0 to 1 8

Manipulate Blur Tilt_Shift_Hole by script

Example:

// Drag and Drop your Camera GameObject 
// with the Blur Tilt_Shift_Hole component 
// to your current script on the CamFX_Blur_Tilt_Shift_Hole field 

public CameraFilterPack_Blur_Tilt_Shift_Hole CamFX_Blur_Tilt_Shift_Hole; 

void Update() 
{
	CamFX_Blur_Tilt_Shift_Hole.Amount =  3f;
}