Details
Add 3D Binary effect to your camera.
3D Binary use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.
Add it to the Camera GameObject via the Components menu
CameraFilterPack > 3D > Binary
 
 
*without and with Camera Filter Pack 3D Binary
| Property | Range | Default | 
|---|---|---|
| _FixDistance | 0f to 100f | 2f | 
| LightIntensity | -5f to 5f | 0f | 
| MatrixSize | 0f to 8f | 2f | 
| MatrixSpeed | -4f to 4f | 1f | 
| Fade | 0f to 1f | 1f | 
| FadeFromBinary | 0f to 1f | 0f | 
Manipulate 3D Binary by script
Example:
// Drag and Drop your Camera GameObject 
// with the 3D Binary component 
// to your current script on the CamFX_3D_Binary field 
public CameraFilterPack_3D_Binary CamFX_3D_Binary; 
void Update() 
{
	CamFX_3D_Binary._FixDistance =  2f;
}