Details

Add 3D Ghost effect to your camera.

3D Ghost use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.

Add it to the Camera GameObject via the Components menuCameraFilterPack > 3D > Ghost

*without and with Camera Filter Pack 3D Ghost


Property

Range

Default

_FixDistance 0f to 100f 5f
Ghost_Near -0.5f to 0.99f 0.08f
Ghost_Far 0f to 1f 0.55f
Intensity 0f to 2f 1f
GhostWithoutObject 0f to 1f 1
GhostPosX -1f to 1f 0f
GhostPosY -1f to 1f 0f
GhostFade2 0.1f to 8f 2f
GhostFade -1f to 1f 0f
GhostSize 0.5f to 1.5f 0.9f

Manipulate 3D Ghost by script

Example:

// Drag and Drop your Camera GameObject 
// with the 3D Ghost component 
// to your current script on the CamFX_3D_Ghost field 

public CameraFilterPack_3D_Ghost CamFX_3D_Ghost; 

void Update() 
{
	CamFX_3D_Ghost._FixDistance =  5f;
}