Details

Add 3D Anomaly effect to your camera.

3D Anomaly use the depth of the scene. You must set the distance to fit with your scene. Use also the _FixDistance in order to fix the scene distance if the scene is big or small.

Add it to the Camera GameObject via the Components menuCameraFilterPack > 3D > Anomaly

*without and with Camera Filter Pack 3D Anomaly


Property

Range

Default

_FixDistance 0f to 100f 23f
Anomaly_Near -0.5f to 0.99f 0.045f
Anomaly_Far 0f to 1f 0.11f
Intensity 0f to 2f 1f
AnomalyWithoutObject 0f to 1f 1
Anomaly_Distortion 0.1f to 1f 0.25f
Anomaly_Distortion_Size 4f to 64f 12f
Anomaly_Intensity -4f to 8f 2f

Manipulate 3D Anomaly by script

Example:

// Drag and Drop your Camera GameObject 
// with the 3D Anomaly component 
// to your current script on the CamFX_3D_Anomaly field 

public CameraFilterPack_3D_Anomaly CamFX_3D_Anomaly; 

void Update() 
{
	CamFX_3D_Anomaly._FixDistance =  23f;
}