Details

Add Vision Crystal effect to your camera.

Add it to the Camera GameObject via the Components menuCameraFilterPack > Vision > Crystal

*without and with Camera Filter Pack Vision Crystal


Property

Range

Default

Value -10f to 10f 1f
X -1f to 1f 1f
Y -1f to 1f 1f

Manipulate Vision Crystal by script

Example:

// Drag and Drop your Camera GameObject 
// with the Vision Crystal component 
// to your current script on the CamFX_Vision_Crystal field 

public CameraFilterPack_Vision_Crystal CamFX_Vision_Crystal; 

void Update() 
{
	CamFX_Vision_Crystal.Value =  1f;
}